Sector

Defense

A shared, glasses-free 3D picture for planning, training and command.

Defense on a Voxel Photonics volumetric display

Defense and security work is fundamentally spatial: terrain, airspace, assets and movements exist in three dimensions, yet are usually flattened onto maps and screens. A volumetric display acts as a digital sand table: a true 3D common operating picture a whole team can stand around and read at a glance.

For training and simulation, scenarios are rehearsed in volume, giving people an intuitive grasp of spatial relationships that flat displays struggle to convey. Because everyone sees the same object from their own perspective, briefings and debriefings become faster and clearer.

Driven in real time through the SDK, the display can be fed by simulation and sensor data and integrated into existing systems, bringing situational awareness into a form that matches how people actually think about space.

Bring your content to the volume

VoxelStudio, included with every display, plays the common 3D formats your team already uses: GLB, glTF, OBJ, FBX and STL, so most content is drag-and-drop.

For anything bespoke, the Voxel Photonics SDK (C, C++ and C#) lets you integrate your own formats and render your software directly to the display. Many open libraries for other 3D and scientific formats can be wired in the same way.

For applications that demand the highest visual fidelity and performance, we recommend Unreal Engine, whose real-time lighting and GPU-accelerated workflow pair naturally with the display.

See it for yourself

Put your content in the volume

Explore the VX2 and VX2-XL, try the live simulator, or talk to us about your use case.

We are also looking for creative companies to push volumetric further: manufacturing custom display configurations and building bespoke software integrations as a proof-of-concept project.